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May 23, 2014
06:11 EDTWWEWWE needs 1.3M-1.4M subscribers to make up for revenue loss, NY Post says
WWE CFO George Barriors admitted that the company's business model towards a direct relationship with customers through a digital network rather than its reliance on cable and satellite represents a "significant pivot," reports the New York Post. Speaking at JPMorgan Global Tech and Media Conference, Barrios said it will likely take 1.3M-1.4M digital network subscribers to make up for the revenue it had been getting from the PPV events, even though they only had over 667,000 subscribers as of April 7. Reference Link
News For WWE From The Last 14 Days
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January 28, 2016
08:07 EDTWWE2K, WWE announce multi-year extension for WWE video game properties
2K (TTWO) and WWE (WWE) announced that the companies have extended their partnership with a new multi-year exclusive agreement granting 2K the worldwide rights to develop and publish WWE video game properties across all major platforms and distribution channels. WW 2K, the simulation-based flagship series developed by 2K's Visual Concepts studio and Yuke's, will continue an 18-year tradition established by past WWE titles, including the recently released WWE 2K16. In addition, 2K will continue to invest in WWE SuperCard, the breakout hit card-battling game developed by its Cat Daddy Games studio, which has been downloaded more than nine million times since its initial release. Financial terms of the new agreement were not disclosed.

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