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News Breaks
February 5, 2013
16:41 EDTTTWOTake-Two says Q3 revenue from digitally delivered content grew 244%
The strongest contributors to net revenue in the third quarter were the release of NBA 2K13, continuing sales of Borderlands 2, the release of XCOM: Enemy Unknown, and catalog sales led by Grand Theft Auto IV and Red Dead Redemption. Catalog sales accounted for 22% of Non-GAAP net revenue. Revenue from digitally delivered content grew 244% year-over-year and accounted for 23% of Non-GAAP net revenue, driven by offerings for the Borderlands franchise particularly digital sales of Borderlands 2 and its add-on content, XCOM: Enemy Unknown, the Grand Theft Auto franchise, and NBA 2K13.
News For TTWO From The Last 14 Days
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December 12, 2014
05:38 EDTTTWONovember NPD video game software sales fell 2%, says Piper Jaffray
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December 11, 2014
19:50 EDTTTWONovember new video game sales up 14% from last year, Game Informer says
November sales of newly launched video games rose 14% from the same period last year, but overall software sales were down 2%, according to Game Informer, citing NPD data. Publicly traded companies in the space include Activision Blizzard (ATVI), Electronic Arts (EA), GameStop (GME) and Take-Two (TTWO). Reference Link
December 9, 2014
10:36 EDTTTWOTake-Two CEO says Black Friday was good for industry, no need for discounting
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07:22 EDTTTWOBMO Capital to hold a conference
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December 4, 2014
08:06 EDTTTWOTake-Two forms Hangar 13 development studio
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07:35 EDTTTWOTake-Two volatility low as shares trade near record high
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