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Stock Market & Financial Investment News

News Breaks
May 19, 2014
06:34 EDTNVDANVIDIA upgraded to Outperform from Sector Perform at RBC Capital
News For NVDA From The Last 14 Days
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October 9, 2015
17:18 EDTNVDANVIDIA to ask for full commission review in Samsung patent case
NVIDIA said in a blog post: "We said we would keep you informed of new developments in our cases with Samsung. In the latest step of our efforts to protect NVIDIA's intellectual property, an administrative law judge at the U.S. International Trade Commission ruled today that Samsung (SSNLF) and Qualcomm (QCOM ) did not violate U.S. law with respect to importing certain Samsung products into the U.S. Judge Thomas Pender issued an initial determination that Samsung and Qualcomm didn't infringe two NVIDIA patents, and that both did infringe a third patent but that this patent wasn't valid. This initial determination is one more step in a long legal process. We now intend to ask the full commission to review this initial determination and to confirm the previous judgment of the U.S. Patent Office - that the third patent is valid. If they agree, the ITC would issue an order that would preclude Samsung from importing into the U.S. infringing Samsung mobile devices and smart TVs. We are continuing this case by proceeding to the next step in the process because we believe our patents are valid and have been infringed." Reference Link
13:43 EDTNVDAU.S. trade judge says Samsung products do not violate NVIDIA patent rights
Administrative Law Judge Thomas Pender issued an initial determination on violation in a patent fight brought by NVIDIA (NVDA) against Samsung (SSNLF) and Qualcomm (QCOM). Pender's initial determination is that there is no violation of Section 337 of the Tariff Act of 1930, as amended, in the importation into the U.S., the sale for importation, or the sale within the U.S. after importation of certain consumer electronics and display devices with graphics processing and graphics processing units that NVIDIA claims are infringing upon its patent rights. The judge stated that the accused products with Adreno, PowerVR, or Mali GPUs do not infringe claim 14 of U.S. Patent No. 7,209,140 and that claim 14 of the '174 patent is invalid as obvious. Some of the accused products infringe claim 23 of U.S. patent 6,690,372, but claims 23 and 24 of the '372 patent are invalid as anticipated, the judge said. The accused products with Adreno or Mali GPUs do not infringe claims 1 or 15 of U.S. Patent No. 7,038,685, the judge also determined. The judge's findings are subject to review by the commission, which can block imports of products that it finds infringe U.S. patents.
13:30 EDTNVDANVIDIA loses 1st round of patent fight with Qualcomm, Samsung, Bloomberg says
October 7, 2015
06:28 EDTNVDAIC designers: Tablet demand remains weak, DigiTimes reports
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October 5, 2015
09:39 EDTNVDAeSports seen as next big growth opportunity in media
Competitive video game playing in organized leagues, or eSports, is on the verge of reaching mainstream adoption and moving from an engagement tool to a monetization opportunity for video game makers, according to Baird analyst Colin Sebastian, who calls the trend the "biggest media and sports growth opportunity you've never heard of." NEXT BIG THING: eSports could have 200M active and engaged participants as early as next year and can grow from about $200M this year to $1B in revenues by 2018, Sebastian tells investors this morning in a research note. Game publishers such as Activision Blizzard (ATVI), Electronic Arts (EA) and Take-Two Interactive (TTWO) are "natural beneficiaries," according to Sebastian, who believes that eSports has the potential to drive earnings growth and multiple expansion for the sector. eSports is still mainly a tool to help engage and keep core gamers, but Sebastian expects this to change quickly as game makers focus on incremental revenue opportunities and increasing average revenue per user. The analyst also sees "significant opportunities" from eSports for online streaming platforms, like Amazon's (AMZN) Twitch and Google's (GOOG) newer platform, as well as for Microsoft (MSFT), Sony (SNE) and PC and component makers. ANOTHER eSPORTS BULL: Jefferies analyst Mark Lipacis previously told investors that he believes the surging popularity of competitive video gaming on a global basis will benefit game publishers as well as hardware companies like NVIDIA (NVDA). In a note to investors last month, the analyst said that Activision Blizzard had five of the top fifteen most popular games on Twitch in July, and contended that the company looks best positioned among game makers to benefit from the eSports opportunity. On the date of his eSports note, Lipacis upgraded NVIDIA to Buy from Hold, saying secular growth in gaming will trump PC weakness. The company's Gaming Graphics Processing Unit is "under the radar" and has grown 23% annually over the past three years, noted Lipacis, who raised his price target for shares to $30 from $23. PRICE ACTION: In early trading, Activision Blizzard rose 1.4% to $31.90, Electronic Arts gained 1.04% to $67.18 and Take-Two Interactive advanced 0.85% to $29.64.
October 1, 2015
09:35 EDTNVDAActive equity options trading on open
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September 30, 2015
16:32 EDTNVDANVIDIA announces game streaming service GeForce NOW
NVIDIA announced its "GeForce NOW" game streaming service for the company's SHIELD line of gaming devices. The company remarked, "Forget waiting for hours for games to download. Stream the latest titles from our powerful cloud-gaming supercomputers in an instant. With our streaming technology, epic games... are never more than 30 seconds away." GeForce NOW membership is priced at $7.99 per month with the first three months free and 50 games offered at launch. The service arrives on October 1 in North America, Europe, and Japan. Reference Link
08:45 EDTNVDANVIDIA price target raised to $30 from $28 at JMP Securities
JMP Securities increased its price target on NVIDA (NVDA) after Microsoft's (MSFT) cloud platform began offering NVIDIA's Grid 2.0 GPU virtualization solutions, JMP says that Microsoft's move "paves the way for broader Cloud adoption and further entrenchment of Nvidia Quadro solutions." The firm reiterates an Outperform rating on the stock.
September 29, 2015
13:34 EDTNVDAGoogle announces Pixel C high-end Chromebook tablet
Google (GOOG) announced the Pixel C, a high-end Chromebook tablet featuring a magnetically-attached keyboard. The device uses a 10.2-inch screen, an NVIDIA (NVDA) Tegra X1 processor, and USB-C "quick charge" technology. The tablet itself will launch at $499 for the 32gb model and $599 for the 64gb version, while the keyboard will retail separately for $149. The devices will be available in time for the holidays, Google noted.

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